The following changes are included: * Fixed installer. Puts correct directory in 'Start In' path for it's shortcuts. * Doctrine abilities work. (I think...) * Territory manager revamped again, does it work? * Optimized some code for when a play
Unzip the file "Pouppeville.sga" to "C:Documents and Settings"User"My DocumentsMy GamesCompany Of HeroesWW2Scenarios", replacing "User" with your XP user account name (The user name you use to sign on to XP with). (You do NOT need to add "-dev" to yo
Installation:Simply place all the files into your "C:Program FilesTHQCompany of HeroesWW2DataScenariosMP" directory...it should look something like that,if you don't have that directory then create a new folder inside of data and name it "Scenar
Changes include: - Moved north HQ to northeast corner - Added 1 more bunker to each HQ area - Optimized both HQ areas for build space and ease of movement - Balanced and symmetrified resources and territories (total fuel 40, total munitions 82, d
Islands Map This is a 2 vs. 2 player map. There are 3 islands, the teams each start at one island and they have to capture the central island. Fun for online playing. Installation: Extract all files to C:Program FilesTHQCompany of Heroe
This is a hotfix for the community balance mod, [url=\"http://companyofheroes.filefront.com/file/BattleTest;78801\"][b]BattleTest[/b][/url]. It fixes a problem with the map Duclair, where an older
A community balancing mod, where all units & abilities are made viable & useful in normal gameplay. Battletest stresses community input by allowing all its users to post comments on unit balance at
A game between Alloroc and Jampski. Jampski gets really stomped in the beginning but manages to suck it up and come back in the end...ill tell you what Ive never seen offmap reneforcements make some one fling poo as much as they did in this match...a