Aaah, a nicely done little map, set in the idyllic French countryside. The whispering of the wind in the trees, the gentle birdsongs wafting down from above, the rumbling of armies on the march...
[quote]I played a game as Axis (Skirmish) and took this screenshot from the "PlayBack". And thought i would chance it with a photo manipulation program :)[/quote] I have had a look at this and it
Sylver is back with his first map release for 2010. Like his previous work the map displays a stunning level of quality. Designed for 2 players, it focusses on a rural area. The AI behaves
You know, I was never a fan of symmetrical maps. I dunno about you, but they just seem... unrealistic to me. Even maps that are close to symmetrical (like this one) don't really appeal to
Unlike what the name suggests, this map is not related to the Trench series by [url="http://companyofheroes.filefront.com/file/Trench;100115"]Waylon[/url]. It is designed for infantery-only
I know a lot of people would love this to occur more frequently, but for the first time in a while we have a map release leaving me kind of speechless. The detail and hard work put into this map
It usually doesn't happen that authors put such a long list of changes into a description, however as you will no doubt love to read this, here it goes: :) [quote] U.S. troops: Abolition of the
Aah, a river map. I always enjoyed fighting over bottlenecks, and this one promises plenty of it. For those of you who don't like to bother with repairing bridges (they're destroyed to start),
(Original review by CanadianBorg) Alright, it's been a while, so I'll get right down to it. This is a 4-player map for ToV, which features a lot of chokepoints and ways to block the enemy. There's
And we welcome yet another new face to our community. The author's first map - as the file's name already suggests - focusses around a central river with one bridge. The tactic is simple, control