farms and a large no-man's-land trench in the middle. I like the idea behind this map, but unfortunately there are a couple of issues regarding execution: First off, fuel points should be included to allow creation of advanced buildings (and, by consequence, advanced infantry). Then, of course, the fact that some of the sandbags have been buried in the ground, making them useless for cover. Download this if you like really "campy" maps where not much shifts quickly. -CanadianBorg P.S. Resistance is futile, eh?
Alright, here we've got an infantry-only map (no fuel points). I think this is rather unfair, as most buildings require fuel as well, but that's just me. In any case, there are a couple of small
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