Coasts and Climbs (2 vs. 2 map) by ·Col. Clark· A two on two battle that spans from a coastal scene in the south to mountain switchbacks in the north with a small settlement at the center. It might seem small (to some people), but it promotes
Desert Fox (2 vs. 2) by: "$ TEXAS $" Description: Desert Fox: A 4 player map, that takes place in the desert. There is an allied base formed around a glider drop. There is also a large fortress on a central hill and a deep canyon tha
BREAKING POINT DAY & NIGHT (SGA)*.Company of Heroes Skirmish/Multiplayermaps *THE LAST PATROL DAY & NIGHT (SGA)* MAPS: The Last Patrol Final - Day - 4 player map The Last Patrol Final - Night - 4 player map For more information on
*BREAKING POINT DAY & NIGHT (SGA)* Company of Heroes Skirmish/Multiplayermaps _________________________________________ Maps by Paco-Split-Croatia MAPS: Breaking Point - Day - 4 player map Breaking Point - Night(Infantry Only-Scar Powe
Road2Caen (2 vs. 2) by: "$ TEXAS $" Description: Road to Caen: A 4 player map, which is very long, The Map has a large bridge at the center, and small towns along the road. Instructions: -Unzip all the files in "Road2Caen.zip"
This is a 4 player map with a river running through the center. The bases are on plateaus with one entrance on the rear. This makes for a great defensive map. The map has a few really good choke points. It has bridges, cities, and other fun places
----The Black Forest---- -------By: Cam51-------- Description: The Black Forest is set in the hills of Germany, along side the Main River (the river that was connected to the Rhine, in "The Rhine"). The map has many choke points, but also a lot
Sandlot (2v2) =created by Ocelot113= This is a map made specifically designed to spread the battle all across the map. Since the main bridge is out when you start the game there will be a lot of strategic moves you can make throughout the map. Fur
Operation Distant Flash is a 2v2 map consisting of a bombed-out dense city, and the outer-lying normandy hills and grasslands. Currently the map is only in .sgb form and will require extraction to the scenariosmp folder and -dev in your COH short