Changes: -------- - occlusion of units removed - tracers removed from rifles and smgs - projectile smoke removed from none missile weapons - projectile speed of tankguns/atguns increased significantly - small arms weapons range increased to 40-
v1.1 Changes: ------------- - compatible with COH 1.3 patch - added tranktrap bug fix - added field repair ability to both sides vehicle repair available only in occupied territory, during the process movement and weapons are disabled. - added
War on AI MOD by Djukel This mod is made for who play COH mostly skirmish against AI, and dislike infantile things. In addition I removed some staff that Ai handle stupidly and change some stuff in order to AI will not hadle stupidly anymore. Fina
v1.3 Changes: ------------- - SCAR codes monitor and command important acts of AI ! (like vehicle retreat, vehicle repair, reinforce, off-map strike) AI vehicle retreat to repair if damage level reach 50% AI try to call reinforcement if it lost h
Main Details of WAR mod *Removes Occlusion(only axis as of yet) *Allows Americans for British (not many as of yet) *Allows Whermacht for Panzer Elite *Reduces Upgrade and Ability costs Mostly axis stuff for this version. Expectations for futur