In case you don't know what I'm talking about, there are two glaring bugs in the 1.3 patch from relic; both are remedied by this mini-mod. - Axis tank traps now operate properly. They will stop
This mod is based on the EnhancedCombat mod ver. 1.13. This mod basically changes the german grenadiers with paratroopers and adds variety to both axis and allied units. All vehicle markings had been
[b]MUST HAVE v1.3.06 OF KMOD INSTALLED ALREADY[/b] fixes: for a small patch... *lower AT gun cone of fire *-100 cost to US sniper *+70 cost to US AT fireteam *add german defences build menu
Welcome all, and welcome to Experience Company of Heroes: Normandy 1.0 release, this release is one of many releases that the ECOH team will be producing. Now that we have Normandy pretty much done,
KMOD is a mod that has been designed (using feedback from the community, any my own initiative) to create huge battles in mind, and to make Company of Heroes a broader and more enjoyable experience.
KMOD is a mod that has been designed (using feedback from the community, any my own initiative) to create huge battles in mind, and to make Company of Heroes a broader and more enjoyable experience.
Not going to restate whats right in front of you, I pretty sure this is just some retextures for the Allies to make them British. Anyway check the screenys out
This mod is made for who play COH mostly skirmish against AI, and dislike infantile things. In addition some removed stuff that Ai handle stupidly and change some stuff in order to AI will not hadle
This fix will allow you to see the custom text, thus removing the \"$999001\" sorta stuff. INSTALLATION: place the RelicCOH.english.usc file in: ....~\\THQ\\Company of