************************* The Matrix v1.0 for CS:S by MoonQuake ************************* --READ ALL PLEASE-- IMPORTANT ADMINS: The Matrix map is big! If you want people to be able to download the map directly from your server, you must use
Just place into your folder => ../steamapps//counterstrike source/cstrike/maps For more information on Counter-Strike: Source, visit http://halflife2.filefront.com
The map is a 2 story warehouse. Theres plenty of cover to escape from firefights. Coloured spawn lights to help players not get lost. Theres access to both floors in 5 other places on the map. Alot of fun from 2 people to 16. Apologies for the dark
||| Zfactor's Warehouse Death Match ||| This is a Counter-Strike: Source Death Match Style map with buyzones. It is set in a small warehouse with a central lift and catwalk. There are two one-way underground passages that run from CT to T spawn
Egon World - Bomb/Defuse Counter-Terrorists: You must prevent the terrorists from bombing any of the recently discovered egonic buildings. Terrorists: Destroy one of the two targets to stop investigators from finding out what this egon w
----------Surf_superted------------ My first surf map ever... beta... you know still a working progress.. creds to me and myself.. wroom see ya.. on my surf map... build time 2 h =) For more information on Counter-Strike: Source, vis
Break 'n' Bomb - created by om3ga Description: This map is a breakfloor map, difference being that it also has bomb sites! Planting the bomb may be easy, but preventing CTs from defusing it may be a different challenge! breaknbomb.bsp and brea
Well when playing counterstrike:source, I saw the flashlight and nightvision as pretty much usless, so I made this map. Basic CT against T. Got underground tunnels and and armory (underground) behind the ladder that goes up intothe terrorist base. Th
Counter Strike Source Fun Map --{WATER-SLIDES}-- Made by SlaY£r ( CLAN NAME ) [DGL4LIFE] -={SlaY£r}=- This is just a fun map I made with slides, secret places teleports e.t.c ------------- 3 Days to make map 2 mins to compile it ----------
GTA_glassfloor1 another glass floor level, but better! i have looked at other peoples glass floor levels and some of their textures overlap, so i have fix this in GTA_glassfloor1. also added some kool shadows on the bottom of the glass floor.