ZombieMod is a server side modification for Counter-Strike Source. The aim of the game is to conquer the attacking zombies or kill all humans depending on what side of the field you currently are. The game may be played on any map, and users join a s
1.1.2 ====== - Fixed crash bug introduced with 1.1.1 1.1.1 ====== - Added proper support for mp_restartgame. - Added an improved method of preventing and un-sticking players. - Removed all redundant code blocks. - Fixed perfomance d
1.1.5 ===== - Fixed bug introduced in v1.1.4 where the first connected player could use weapons as a zombie. 1.1.4 ===== - Added round timer checking. - Fixed crash bug when a player left shortly after round_start. - Fixed zombie_stuc
ZombieMod is a server side modification for Counter-Strike Source. The aim of the game is to conquer the attacking zombies or kill all humans depending on what side of the field you currently are. The game may be played on any map, and users join a s
ZombieMod is a server side modification for Counter-Strike Source. The aim of the game is to conquer the attacking zombies or kill all humans depending on what side of the field you currently are. The game may be played on any map, and users join a s
ZombieMod is a server side modification for Counter-Strike Source. The aim of the game is to conquer the attacking zombies or kill all humans depending on what side of the field you currently are. The game may be played on any map, and users join a s
ZombieMod is a server side modification for Counter-Strike Source. The aim of the game is to conquer the attacking zombies or kill all humans depending on what side of the field you currently are. The game may be played on any map, and users join a s