A recreation of a map I made awhile back. The level is complete with snow, custom textures, and a face paced layout. There are two spawn points for terros, giving players a different feel every turn. There are multiple points to enter the cave, o
The principle behind it was to create something that was open and dark to the extent that it really can be played in a number of ways. Personally, I liked to try to sneak to the other side of the river, whilst others would man the sniper towers and s
T`s win by planting and exploding the bomb or eliminating the CT`s CT`s win by stopping the T`s from exploding the bomb or eliminating the T`s. This map is originally from CS 1.6 and made by Buzzer. Any and All credit to Buzzer. I re-made this fo
de_stillstand by The Goomba Mattress To install, extract contents to your Counter-Strike folder. Map and waypoints created by myself, The Goomba Mattress. Textures were taken from VALVe's halflife.wad and B@tman's de_volare.wad and belong to
de_airstrip (wad+bsp) extract the files: de_airstrip.wad -> cstrike de_airstrip.bsp -> cstrikemaps To play in this map with CS 1.5 you need some more sprites and models (see my webpage). Have fun! CoCoNUT http://www.coconut.de.tc
de_light is a large demolition map. It features 3 bomb sites, 3 approaches to each one 3 floors and some very nice brush work to add to the feel. It is based in an old chemical storage facility.
This is a map for counter strike. Its a space staion theme. Two bomb sites A and B. The gravity is low on this map. T's start in station and CT's start in the satiellite. A is in the cargo bay and b is on top of the station. You can play in the stati