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Crysis 2
Official Patches
v19
Crysis 2 v1.9 DX 11 High-Res Textures Patch


Crysis 2 v1.9 DX 11 High-Res Textures Patch

Добавил: The DSystem
2011-06-26 22:06:00
25 просмотров

Crysis 2 Patch 1.9

- Added Contact Shadows
- Added DX11 benchmark level
- Added DX11 support for Crysis 2 (the following features only work when downloading the optional DX11 package here):

- Tessellation + Displacement Mapping
- High Quality HDR Motion Blur
- Realistic Shadows with Variable Penumbra
- Sprite Based Bokeh Depth of Field
- Parallax Occlusion Mapping
- Particles Motion Blur, Shadows and Art Updates
- Water Rendering improvements and using Tessellation + Displacement Mapping

- Added Realtime Local Reflections
- Added support for Higher Res Textures Package
- Added various new console variables to whitelist
- Fixed bullet penetration, which had been broken by a bug introduced with the DLC 2 patch
- Fixed issue in MP where player stats weren't always saved at the end of a game
- Fixed issue in MP where player stats would sometimes randomly reset
- Fixed issue with MP time played statistic, which would sometimes be too low on leaderboards and in stats
- Fixed issue with JAW rocket not firing through window's containing broken glass
- Fixed rare issue where a user could not access MP with a valid CD key if they had previously used an invalid CD key
- Improved advanced graphics options menu
- Improved anti-cheat measurements: fixed exploit which could prevent vote kicking working against a user
- Improved multi-GPU support
- Improved Tone Mapping
- Re-added possibility to enable r_StereoSupportAMD via config file (unsupported)
This is the newly released v1.9 DX 11 High-Res Textures patch for Crysis 2. Full details are in the extended description.
File Name:
Crysis2DX11Patch_HighresTextures_PC_RELEASE_165.zip
File Size:
1.66 GB
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