This map is for all of the PowerStruggle fans who like long matches in a large, nice and natural environment. Hillroads provide a very large area of this kind environment. You get all types of combat what PowerStruggle can give you. And that’s the si
Description: Small Forest covered Island for Tactical training. Multiplayer Instant Action map. Features: Designed to promote tactical Gameplay. No overpowered weapons for balanced gameplay. Detailed Eviroments. - ZULU-CAL
This is my first mutilplayer map. The ingame mini map is slightly off when player moves away from the center of the map. This is due to the way the map was created. Minimap generation always produced a solid black screen. If someone would like to fix
A deserty-mountainy instant action map with some custom assets. tailored for highspec. * Instant Action map * High spect tailored * Mountainy map - TimoK
This is my second PS map for Crysis. It is done with a watery desert scene in mind. * Four large energy sites. * Many spawn locations to account for the large map, keeps you close to the action. * Air Factory, US Carrier. Edolsian
I recommend this map for 4-14 players. * Spawn points in plane over the islands. (Parachutes) * 1 Boat and 3 hovercrafts * Time of day cycle * Instant Action
I want to introduce to my little island made last year. It's an ia map with sniper rifle (2x) and scopes (2x), scar, ammunition, one radar, c4 and... dead bodies. It's supposed to be a fun map with around 12 players. Enjoy the sight and don't get
This is a multiplayer, Instant Action map called "Predator" that I have been working on for a long time now, I have been testing it a lot with my friends, a lot has been fixed, but some known issues are: - Some floating walls - Some ladders don