Fixes: - Damage dealt to vehicles when shot by LAW has been made consistent - F12 (screenshot) now works in restricted mode as well - When player melees during gun raise animation, their gun will not be in a permanently raised position anymore -
Patch 2 Changelog: Optimizations and Stability *Corrected a number of memory leaks with FSAA modes. *Optimized Object Motion Blur for DX10 Very High Spec *Destroying objects will now properly remove their decals from the world under DX10. *F