This is a defense and offense multi-player scenario, designed for 3 vs 5 computer matches ( especially versus Necron bots ). The map consists of desert region and the catacomb area. Can be played
This is recreation of my first map Boramus. The map consists of four separate supply bays with 3 strategic points each. There are two ways to each bay. In the middle of the map is located the
Map consists of two sides colliding in the middle, on elevated fortress area. Fortress has 3 passages on both sides. In fortress perimeter there are 4 relics, 4 strategic locations and 3 critical
This is the first map I\'ve uploaded so any feedback would be appreciated. The map is four columns, connected by narrow bridges. There are 4 Relics, 3 Critical Locations, and a lot of Strategic
This Mod adds a new wincondition, for which you need to capture \"flags\" in the form of a red light pillar with your commander and carry them to your starting position. If you\'re the first to get
This mappack modifies some of the maps from Dark Crusade for use with the Capture The Flag Mod. The modified maps have got small flag icons in their preview showing you the possible locations for
As followed from my other three maps, I have been thinking about Battlefield 2142 and I thought of making a tribute map, Snowoil Harbor. No this has no copy of any other map of BF2142. It has a
Hey! Another map I made called Razorback Mountains, this time, it has dramatic views, swamps, beaches, forests, and Necrons! I even put a little easter egg in there.