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The Trenches

Добавил: The DSystem
2009-04-12 22:04:00
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coverage. In order to access each trench there are entry points in the walls of the trenches, both "starting base" trenches have two entrances via no man's land and an entrance at the back of the trench leading to more wasteland. These areas to the back of the trenches are good for rallying an offensive force there, it also provides you with the necessary space to build up your base away from the battleground. The third trench is a contested neutral trench with four entry points. The position of these points would have been better if they were on opposing ends of the trench instead of directly across from each other forcing armies to traverse the length of the trench to attack enemy positions. These entrances act as choke points so effectively who ever holds and defends them has the best chance of victory. The wasteland/No man's land between the trenches are pretty straight forward, lots of craters, light cover and open ground so moving through them fast is imperative. Strategic/Critical points are located in the starting trenches with one Relic in the centre trench. Overall it's a nicely designed map with nice details and very good gameplay. Note - Mod Creator recommends the Steel Legion Mod to get the best out of this map. - [b]IKS[/b]
The Trenches is a two player map set in no man's land. There are three trenches and a subsequent wasteland between the trenches. Each trench is encompassed by high walls providing extremely high
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