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Dawn of War Dark Crusade
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Dark Crusade Minor Balance Changes mod


Dark Crusade Minor Balance Changes mod

Добавил: The DSystem
2009-02-12 23:02:00
15 просмотров
anilkocman which implemented most of the fixes that were in Slow_Runner's Dark Crusade NoBrainer fix list, also includes the Dawn of Skirmish AI mod. Changes since last version: Chaos: Bloodthirster regenerates health in combat instead of only in melee Bloodthirster damage to buildings reduced significantly Eldar: Webway Gates no longer count in Annihilate Harlequin Kiss splash damage reduce from 200 to 150 Fleet of Foot change to timed ability, duration 8 seconds, recharge time 45 seconds Dark Reapers, Rangers and Fire Dragons Fleet of Foot increases speed to 20 instead of 24 (from 16) Imperial Guard: Guardsmen Plasma Gun damage decreased from 34/54 to 28/48 Assassin accuracy increased from 80% to 100%, damage reduced from 1100/1300 to 860/1060 Necrons: Solar Pulse reduces weapon accuracy by 1/2 instead of disabling shooting Orks: Squiggoth Big Shoota FOTM penalty reduced from 0.35 to 0.25 (25% FOTM accuracy) Squiggoth Zzzap Gun FOTM penalty reduced from 0.6 to 0.4 (35% FOTM accuracy) Tau: Hammerhead cap cost increased from 3 to 4 Krootox cap cost increased from 3 to 4 Greater Knarloc cap cost decreased from 5 to 4 Check it out!
Here is a new version of Dark Crusade Minor Balance Changes Mod, it attempts to bring the races more in line with each other by small balance tweaks. This is based on the Chaplain BugFix mod by
File Name:
dc_balancemod_1.1.zip
File Size:
2.11 MB
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14
Downloads All Time:
330
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