This Map may seem very unfair for an online battle or even for a skirmish. The player or ai next to you may have access to more points or the enemy may be able to build on more slags (lucky for
The great space hulk of the warlord nazdreg ug urdgrub has crashed upon the planet of medusa v, adding even more troubles to the imperial forces as they try to evacuate the doomed planet. Even more
This map is big. There are four starting points at each end of the map. They are far enough away to play FFA if you wanted to but this map is designed for 4vs4 big battles. Each end of the map is
An 8 player map that, according to the developer, is still a work in progress...I would assume that the developer is looking for some constructive critisism on this.
Once the home to an imperial dam which created energy for the near by towns and factories is now a frozen wreck. It is no longer seen as an important inustrial area but its stratigic location
The Imperium won the day, unfortunatly, the celebrations are on hold as necrons have been sighted moving into the quadrant of space!! Whats more, there is a rogue squiggoth around
This map is an 8 player map made up of two forrests (heavy cover) and "no mans land" (negative cover) in the middle. each player gets 2 strategic points and a slag to start with strategics randomly
This map is in its first stage so it is likely to change with any feedback i get. It is a 8 player map for 4 v 4 play and it suits most game styles but especially take and hold. The trench systems