Updated changelist for 0.96.1 Version backround: -This particular version concentrates mostly on Eldar, Orks, and making Rhinos able to last a few seconds in combat. I am concerned about the
These files add smoke launchers to the dreadnoughts in the 1.4/1.41 and WA versions of the game. Why, do you ask, Why not. Also it put the lascannon uprgade back in the hellfire variant in WA. No
When I bought Winter Assault, I thought I\'d be getting the Imperial Guard as a turtleing race, not a rushing race. This mod makes the Imperial Guard into a turtle race. Almost all early IG offencive
Here’s a demo of the survival mode for Imperial Guard and some of the current files for the orky survival mode. It will install into Winter Assault (If you have it) and is fully compatible with
This mod adds a new Chaos Space Marines squad called a Havoc Squad which is a 4 to 6 man squad with up to 4 heavy weapons (The standard vanilla DoW chaos heavy weapons removed by WA ). An upgradeable
When I bought Winter Assault, I thought I'd be getting the Imperial Guard as a turtleing race, not a rushing race. This mod makes the Imperial Guard into a turtle race. Almost all early IG offencive
This is a Winter Assault hot-fix for my Scout Sergeant mod. It requires my Dawn of War Scout Sergeant mod for v1.4/1.41. It allows a scout leader to be added to any scout marine squad with
This is for people who don\'t like the completely upgraded FC & Librarian to have a... power sword? Anyways, I just swapped the values from the FC & Librarian\'s 1st & 2nd weapons, and swapped the
Changes in this version: (note: this mod isn't meant for game balancing or anything. Just for pure fun.) - Space Marines now have old imperial guard units added such as the old leman russ,the old