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<JAM>
m1-palinka


HL-HEV
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IG Redesign+

Добавил: The DSystem
2006-01-05 23:01:00
7 просмотров
to swarm te enemy. The Space marines are now very good generalists, able to adapt to the battlefeild conditions as the situation dictates, especially since they have the upgrades to keep their tactical squads alive late game. Chaos, like the Space Marines, are also now very good generalists, but have a very diffrent style of play, with all the demons and spells. The Eldar are now a race of highly specialized units, each one excelling in one task, but fall short in other tasks, like reapers in melee will die, but dominate at range. The Orks, the hardest to do, in my opinion, are a close combat mob race. Like the IG, they swarm the enemy, but, instead of mass fire power ranged combat, they are close quarter combat masses, who, when in large numbers, can dominate close combat, but still not have a good ranged army, unless you completely sacrifice all CC.
This mod is designed to turn the Imperial Guard into a turtle/mass swarm race, and re-introduce some of the complexity of the original Dawn of War. The Imperial guard are now turlers but can be used
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ig_redesign_1.5.0.zip
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