This is this developers first attempt at map making, (he is aware that there are a couple bugs; (see readme)) but, aside from that, he has done a pretty good job with [i]Warped map[/i], and the best
An 8 player map know as Fortress deep. Built for a 3 vs 5 with player 1-3 on team one and 4-8 on team two. Made for IG/SM figthing 5 Ork or chaos. Recomend Take and hold, control area, destory HQ,
RED this is my first mod and it is in its BETA test phases, i need some feed back on stuff i might have forgotten to finish or little tweaks that i should make. since this is a beta test i
A 2v2 map where you play in a gully surrounded by mountains with a gate in the middle (control by player 1) with a squiggoth (doesn’t attack any 1) and a drop ship and an old man and that daemon
This badge and banner set are called St George, to install them on Dawn Of War you should: Put stgeorgebadge.tga in C:\program files\THQ\Dawn Of War\Badges Put stgeorgebanner.tga in C:\program
This badge and banner set are called Black Widows, to install them on Dawn Of War you should: Put blackwidowsbadge.tga in C:\program files\THQ\Dawn Of War\Badges Put blackwidowsbanner.tga in
On the planet of Aetherius,there are many cities.One of these great cities is Mercia. The wall on the eastern edge of Mercia City borders a river which divides a small peninsula into two halves. The
Designed for 2v2 teamplay, this map is a re-make of my original Sangivino Canyon map with some improvements. Essentially, vehicles are too unweildy to take through the flanking jungles (comprised of