Version 1.6 This is a mod to make Orks more playable and less demanding (microing) without making them overpowered. I went for a simple and effective solution: Scaling! I made the shootas,
Daemonhunters Mod v0.77 - Patch 1.3 Hotfix I would like to thank ByTe (Xnight) for converting the mod from 1.2 to 1.3 Changes • Grey Knight Dreadnought and the Hellfire variant has been
IM BACK AND BETER THAN EVER! this is my 4th map but compared to my other 3 this is the best, i really think i did well installation:THQ/DAWNOFWAR/W40K/DATA/SCENARIOS/MP THATS IT! the
These are a few of my latest map, and a new really cool Mini Omaha lol which rocks, unfortunatly there is a bug in the 1.10 rdn_tool so i cant insert cover or terain types, other mappers have had
Erc\'s Cult Legions Teamcolours Inside: - The Berzerkers of Khorne theme army colour - The Death Guard of Nurgle theme army colour - The Emperor\'s Children of Slaanesh theme army colour - The
This is a map pack that consists of four maps (i got the idea from FreakNasty). I already published one of the four maps that are called: 1:City Fight; a very small urban 1vs1 map. 2:Wilderness
This is my second attempt to make Orks more playable and less demanding (microing) without making them overpowered. My first attempt was going in the right direction but i went to far and the
City Under Siege ------------------ this is a remake of the old city under seige map i made, i did this because, i got alot of complaints being not a lot of building as such reletive to the
The Brothers of Darkness-Tribute Movie Hi!!! This is a small(ish) movie of one of my Mods \"The Brothers of Darkness-Super Dreadnought Army\" I developed the Mod for fun but have released