This map was designed for fixed places team play with the take and hold setting on. If there is any imbalance with different settings or races please email them to me (email address mentioned above)
If you have already downloaded the Maproom Community Map Pack, there is no reason to re-download this file. All you need is to download the patch available at
==Version History== =2.1= Fixed non \'data\' data folders bug Hopefully fixed bug with ModManager2Migration.exe Added tooltips to buttons Buttons automatically grey themselves if they will have
You are Lord Charr, a member of the Traitor Legion, the Harbingers of Doom. You have detected that the Blood Ravens, fresh from their victory at Tarterus, have landed here, on this moon of
This version has major changes to the normal setup of space marines.This is because the Guru of the Legion (Jervis Johnson of GW) stated that they have no known structure. So because of this My
This is a modification of the map Blood River, from the DoW 1.1 patch. I have made it so there is 4 palyer slots. Inner critical locations have been replaced by relics, many more strategic points
Changes Since V1.0: I\'ve added two more relics to the central hill, and 4 more in trenches around the edges to try and break up the scenery and gameplay when fighting north-south around the hill.
This is my most recent map and the best one I\'ve made so far. I\'ve taken all the criticisms and compliments from my previous maps into account and tried to make a map that everyone will love. This
The Figs and Vehicles in this Mod have been increased in size to be more in proportion to each other much like the miniatures so that for example a dreadnought stands just over twice the height of
- Adds black Blood Angels symbol onto the Helmet\'s forehead - Adds primary color-applicable \'blood drop\' onto right knee; right knee is trim color designated - Shoulder trim is now primary color