This is my second map for DoW. In building this map I tried to create an environment where infantry will be the unit of choice to battle the enemy. There are many positions where cover is available
This is great for free for all, 2v2 as well as 1v1. Actually any combonation is good as it is balanced to a \'T\'. This is a test of mine for close quarters combat on to an extreme level.
Telegraph Road is a medium-sized ( 256 x 512 ) map for Warhammer 40,000: Dawn of War meant to be played by four players divided into two teams or by some number of players versus some number of
This is a four player Map you can play this map 2 vs 2 (Player 1,2 vs 3,4) or how you want. In the Middle is a skull-phad to the other side and to the second Relict. In This Map are two Relicts
This is a four player Map you can play this map 2 vs 2 (Player 1,2 vs 3,4) or how you want. In the Middle is a skull-phad to the other side and to the second Relict. In This Map are two Relicts (you
My first map made to learn the editor. This one works great for 2 vs. 2 team play with fixed start locations or for a free for all setting. There are a lot of objectives clustered around the map’s
This is a 4player(2v2) version of my trenchwarfare map. ive changed the depth of the trenches and added a few bits and pieces. hopefully it should give the \"over the top\" trench warfare feel.
This is my first map for DoW. I tried to see what could be accomplished in just using the toolset as it was given, so don\'t expect anything too fancy. I set it up as a one vs one map for those