it is no standard circle/cross - map, for i wanted to make it more interesting, which in first tests looked good. Take a look at the editor screenshot to see the layout. There is no new custom content included, for i dont know yet how to get own textures/objects into the editor, but ill find out... The map has a jungle setting, i tryed to varry as much as possible on a map of that size. Unfortunately older pcs seem to have performance problems with a map of that size. There is also a very high fog/sky distance, to allow you to take screenshots also of very big battles while watching the replay. This should not affect the performance as long as u dont turn the camera during battle. It is my first published DoW map, but thats no excuse for bad work, so if u have ideas or criticis what to fix or improve tell me. To contact me take a look at the forum of dowfiles or write at: saengerw at student.hu-berlin dot de
Cliffs of Carcythe is a big ( 1024*1024 ) 4 vs 4 player map that is made for anihilate and/or take and hold matches. Teamplay will be crucial. The layout is mirrored to give no side an advantage, but
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