with nearest SP for Players 1 and 2. moved troublesome slagheap inside the spaceport Beautitioned up the Reckoner- Changes to colour of concrete upperlevels and to drop-offs to provide contrast between levels. Tweaked some rock decals scale to remove pixelation. vent decals (with steam! courtesy of spacehulk) roof bay-door decals warning chevron decals added rail system for cranes added steps to short ramps between upper levels.
Changes to this version (1.1) Gameplay Changes- Flattened start areas to stop floating buildings. Flattened SP/CritLoc points. Added extra SP in the back corner of the spaceport. Swapped start
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