This modification for Dawn of War adds the Tyranid race, from the tabletop war-game Warhammer 40k from which Dawn of War was based on, to the game. The Tyranids are an alien race, threatening the
This mod increases the visual range for all squads and entities. Squads have their vision range doubled, while buildings are tripled. It works by periodically iterating through all available
Morale Broken units in Dawn of War lose effectiveness, yet continue to stand in the open and get destroyed. Using this mod, broken units will flee to the nearest Strategic Point. The squad will
Units capable of artillery bombardment are among the few units who do not fire at available targets automatically. This mod will detect idle units capable of bombardment and cause them to rain death
This mod will check all squads for abilities that can be used and automatically uses them. The player can still manually trigger the abilities, and the AI will use abilities in its own special way,
1.55 is Without doubt the best ever DoWpro ever seen - it brings with it a massive IG overhaul, superb new balance, new units, new models, new never before seen DoWpro exclusive Fx\'s, new maps, new
RED this is my first mod and it is in its BETA test phases, i need some feed back on stuff i might have forgotten to finish or little tweaks that i should make. since this is a beta test i
On the planet Raltha IV there is a crisis emerging! 400 years ago the Imperium found and colonizied the planet but had no clue what they were getting themselves into. When they found the planet it
DoWpro is a balance mod that is intended to raise the bar. More combat variety, more micro, more skill and less imba. This is the latest in a long string of updates and is now playing with a maturity