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[DS]: Half-Life Server
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[DS]: CS:S GunGame v34 Server
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m1-palinka


HL-HEV
hl-hev


Max units

Добавил: The DSystem
2004-11-06 23:11:00
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locations or plan flanking actions. Instead your forced to use turrets to defend locations because you simply do not have enough troops to defend and attack the enemy. With this in mind I increased the troop limit by 33% for all armies. This gives you enough troops to do almost anything. Vehicle Limits increase slightly differently. For example Eldar get 30pts now where as Marines get 27pts. Orks and Choas points have also been increased After much testing on all sides I found the ballance is maintained because of the default games power system. So this mod should cause any inballances in your own games. Players going for a quick Vehicle rush will probably lose to masses of ground troops. The mod does not really change the standard games early base building proceedure, the vehicles really are a great late game addition because its in the late game they really shine with this mod. Prior to that its about troops. I am releasing this mod because not all players may want a mod that does everything I am planning to do, a mod that simply increases the existing unit limit may be prefered by some players. All sides now have to research the unit or vehicle cap to get the extra units. In early versions the Marines jumped from 20 to 30 support points at not extra cost. So this adds a feature to fix that problem.
I am an old WH40k fan from the Rogue trader days that wanted to play Dawn of war with the kind of army I am used to playing with. The default game does not allow you to build enough troops to guard
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