Sparhawk's Amalgam Made by Tim Rhodes (Sparhawk) Single Player: No Coop: No Anarchy: yes Team Anarcy: yes Flag: yes Editor: Devil 2.1g Time: About 1 week E-mail: josen135@usinternet.com Please send me some feedback on this lev
Internet Descent ][ Level Contest This contest was long in comming, it represents the effort of many, I like to think of it as by Descent'rs for Descent'rs. There are hundreds even thousands of levels for both versions but these levels are amon
Sixfeetdeep This is a level that I made in about an hour or so for some 1 on 1 play. there is a d1 (sfd.*) and a d2 version (sfd2.*). have fun! Nirvana agalica@ix.netcom.com
Title: Sirian's Classics Game: Descent II Date Finished: 8-19-96 Original Author: Parallax Translated to D2 by: Sirian, founder of the Descent Rangers E-mail Address: dragon@srvr.third-wave.com Description: This is a compilation of levels tra
WHAT'S THE DIFFERENCE BETWEEN SHOGUN vX.X AND SHOGUN - TOURNAMENT? -This version is used for the Descent II Case Ladder -No Earthshaker Missles -Fewer Mega Missles This is done to keep the players from getting "cheesy", meaning all they use
Descent II Add-On Mission Crazy Level 9 (Shockwave) **Description** This level is one of a set of missions designed by me (Luke Schneider) for high quality anarchy play in Descent II. All future anarchy levels of my design will be released
SHAKERS CASTLE This is my second attempt at a shaker level, although i don't like playing shaker levels, plenty of people do, so this is for you =-] This level is kind of large, but it was necessary for the 3d castle effect. This level inc
Shaker Shack By; Hellfire This is my 2nd try at a shaker level, hope you enjoy it custom textured ships....with dtx custom weapons ie.plasma.omaga.phoenix custom quake, Hexen2, and Duke Nukum, textures, custom FX Thanks to all who helpe
SICKENED TO DEATH This level was designed for quick play with alot of guass death matches. It was named after a friend of mine who just loves the guass cannon. This level and a few others that will be in the works will be released separately and