- The monsters are not bots. They do not pick up items or respawn when they are killed. They have the same AI from the single player game. - Items picked up by you are not respawned. - Models sometimes do not load. In that case, reload the map. -
------------- Features: ------------- - Bloom shader; - Parallax mapping; - RealMetal Ex (it's a new version of RM, not a revision); - Self-Shadows; - Weapons Reflection; - Distance Grow; - Simple effect like sparks; - Floor Reflection.
The =AMS.XP= Mod Pak. includes 32 seperate add-on expansion paks. for use with either "TinMan" or =AMS= NPC's! With any one of these mini-xp paks, the monsters and zombies will attack your friendly NPC Followers on sight regardless if they are arme
------------- Features: ------------- - 20-100 randomly generated maze levels with randomly placed monsters. The strength of enemies increases the deeper you descend. Exits are blocked by pentagrams until all enemies have been spawned - Three p
************************************************************* DungeonDoom 5.0fixed for ROE 6/26/05 Leif Dehmelt -- leif AT gravity-music.net ************************************************************* IMPORTANT: This mod is for DOOM1.3 with t
****** UnpredictablE DooM3 v.2.1 ****** and now... ****** UnpredictablE DooM3XP_ROE v.2.1 ****** Created by David Fabrega Maestre. (Spain) dafama2k7[AT]gmail.com Atention !...: This mod needs at least the v1.3 patch for Doom 3 ! I