Hello all, this is just a grouping of a few mods I liked as well as a few modifications that I thought were necessary to make it look that much cooler. First I am a major Zombie fan so I used the zombie code from the "TRU ZOMBIE RESURRECT ver0.1b
Hi all! I'm going to make this quick so that I can get back to mapping (no shit). This is a prefab of a Dr. Pepper machine for anyone to use in there map, it's a port of a Quake 2 prefab of the same made by Bok Choy, took like 4 sec to port but never the
FireAza's ShellStay mod for Doom III Instructions: Like any other mod, just unpack to your Doom III directory (for example, C:Program FilesDoom 3) then just load the mod via the mods option in Doom III's main menu. This was a quick mod, it was
________________________________________ | | Homing Rocket Launcher for Doom 3 | by Brian Wiener | (bkwtinyman AT aol DOT com) |_______________________________________ INSTALLATION Extract pak999.pk4 to your doom3/base directory, run th
http://www.Doom3World.org video tutorials by Stephen Rosebrough 08/2004. This file contains 7 DivX encoded video tutorials about the editing basics of the Doom Editor. Introduction to the editor: Part_1_-_Intro_divx.zip (3.5mb / 7:50 minutes)
This is a short (.wmv) movie trailer/teaser to FRANKENSTEIN MOD. I will be releasing the mod which comes packed with my own special version of the SP map Church Of Ruins (DresdenSinn's Halloween Remix) on what else.... Halloween! Special thanks to doodleb