With 3mood it is possible to tune Doom 3's vertex and fragment programs by e.g. enhancing image quality and performance. ------------- Features: ------------- - Performance Options e.g. FP16 and NRM ALU Operations - Image Quality Options e.g
3mood v1.3.7b release Doom 3 tuning tool for G70/NV40/NV30 gpu's. Developed by tertsi. 1.0.0 Performance Options 1.1.0 Precision Hint Fastest (ARB_fragment_program option) If a fragment program specifies the 'ARB_precision_hint_fastest' p
3mood v1.3.5b release Doom 3 tuning tool for G70/NV40/NV30 gpu's. Developed by tertsi. 1.0.0 Performance Options 1.1.0 Precision Hint Fastest (ARB_fragment_program option) If a fragment program specifies the 'ARB_precision_hint_fastest' p
* MoreeD2D3 (Unofficial GUI front-end for DtoD3 converter) */ ////////////////////////////////////////////////// // Name MoreeD2D3 ////////////////////////////////////////////////// // What's this A tool runs on Windows. A tool for
DtoD3 v1.4 Hi Y'all, based on the QuakeDM code from Michael Stokes, I wrote a program called DtoD3 which will convert DooM wad files into Doom³ map format. It only takes seconds to do so. Nearly all linedefs are converted, as well as s
Unfortunately, it looks fairly advanced for a non-technical user and no documentation comes with it :/ My plan is support as well Quake 4 and all games based on Doom 3 engine. This isn't short term plan or program but I hope that everything goes s
It contains a more compatible material file as well as some adjustments to the gameplay. The texture conversion is done a whole way easier now. Please extract in Doom 3 folder! DtoD3 v1.3 Hi Y'all, based on the QuakeDM code from Michael