This is just a test map to see if the concept is good for multiplayer. Almost no area is dark, so there is no place to hide. I will probably make a dark version of this map.
About v1.0 - Install new doors and stuff, outside terrains, add new trigger Fixing bug - Monsters behaviours Fixing touch to end of level Info: Singleplayer map in doom 2 remake for Doom 3. Go
This is small map whose settings is probably a space station; it features a fairly large hallway connected to a few rooms. For a first attempt, this is indeed a pretty good map: its geometry is
This map takes places in a small and multicolored warehouse. From it, you can access an underground conduit that leads to various items and it is connected to portions of corridors where you can hide
This is a very small level ... or should I say 'scene' because there is nearly no gameplay in it. It is inspired by a map that was featured in an alpha version of Doom 3 but that didn't make it in
This is a great mutliplayer map based off of the \"Facility\" map in Goldeneye. The lighting selection was good, and weapons were plenitful. Also, the map was asthetically pleasing. Of the few
This is an optimization of the last version, so there isn\'t much different, except the FPS. Because of that I will quote my review of the first version. [quote]This is a well mapped single player
This is a fun little Single Player map, for a first time map this is defiantely excelent. The level itself isn't too detailed, but that way it doesn't distract from the kill frenzy ;). The