The readme states [i]This is a fast paced map made up of a series of interconnecting cube rooms with 9 on both the second and third levels with just one central room on the first and fourth which
This file updates Shamino's latest map, [file="35036"]DM_Crestaverde[/file], adding to it more vegetation and other natural textures. You can preview the difference - obvious :) - looking at the
There's not really much to say about this map ... it one big room like one of the older Quake 3 maps . Alot of costume textures were used and the light source is big enoough to provide a solid
[i]This is the final version of D3 Ghost Level 2 MP and it fixes some bugs that were reported by users while playing the beta . [/i] The map is really large and can be used in larger LAN's up to
Its trailer had been made available [url="http://doom3.filefront.com/file/;34699"]a few days ago;[/url] now, you can get the actual map! It is large, takes place in a town and features loads of
WARNING: Couldn't load image: textures/gothic_block/blocks11b WARNING: Couldn't load image: textures/gothic_block/blocks18c_3 Was the first thing I noticed! This is a beta however...but missing
Waste facility is a map still in beta that the author wants feedback on in order to improve it as much as he can to suite the community - a nice jesture :) This map has a lot of small corridors to
First thing you\'re going to notice is the repeating ambient noise of wind howling...once...I have an issue with repetition and so this really stood out to me. Most of the rooms in the building
[quote]While in gamingforums i came across a post asking for a boxing arena map. I offered to make it and here it is. I think it will go well with a fists only mod. This is the first map i have