more than 70.000 tris per frame, it runs quite ok on my rig (at least when using performance settings ;) Former serving as communication outpost for uac facilities on mars, its now nothing more than an abandon building somewhere in the middle of nowhere. Don´t get doomed ;).
This map is my first one for Doom 3. I like the engine , except of the poly limits. I tried my best to keep the amount of tris at around 50.000 to 60.000. Although there are a few spots which got
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