lighting has also been enhanced. The clipping brushes near the 2 elevators are still annoying yet! Besides, there is that warning logged into the console after it is loaded: \"no_info_player_deathmatch entities marked initial in map\" ... Has it been tested online? Ultimately, this doesn\'t change my opinion about it: I find it very successful. -Bluehair
This is the same map as DM_Catacomb except that this one performs *way better* on a performance standpoint even with the thick ambient fog in which it is immersed. There are less detail in it and the
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