powerful-sounding, sounds altered to be less annoying in some cases (like the annoyingly loud chainsaw idle) - improved gore effects, new flesh wound effects for shotgun, player bleeds, decals and blood stay much longer - new, realistic-looking flashlight textures and effects - more lighting effects from firing weapons- makes it easier to see while firing - new particle and lighting effects for almost all weapons - weapon damage, speed, etc tweaked but balanced (examples include 1-shell loading in the shotgun) - weapons knock enemies back slightly more - improved ragdoll system - improved enemy AI - gibbing system that makes sense and doesn\'t leave heaps of FPS-hungry-bullet-ridden corpses blocking doorways and detonating grenades - new, better-looking crosshair (the fragger one) - no flashlights on weapons -improved physics for all movable objects - shotgun spread decreased (more realistic), but balanced by increased recoil, less projectiles, less damage etc.- feels very fun, yet still fair - grenades are now toggled, and aren\'t ridiculously bouncy - interruptible loading for all weapons - optimized for minimum drag on performance
- most weapons and monsters retextured using alternate, high-quality parallax texturing - many surfaces & environment textures enhanced - new high-quality sounds for almost all weapons, much more
- File Name:
- delta_mod_1.0.zip
- File Size:
- 29.87 MB
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