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RealWounds for BattleReady

Добавил: The DSystem
2004-09-06 22:09:00
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however: 1. There is no code in the game to have different entry and exit wounds, so I cannot mod both into the game. I need an SDK to do this. 2. Exit wounds are a lot bloodier and cool looking than entry wounds, which is why I chose them in the first place. This expansion pk4 IS NOT FINISHED. I simply want feedback as to if I am going in the right direction or not. A big problem that is noticable right away is the resolution the gunshot wounds. I am working on solving this. All the wound decals are the same resolution as the default wounds textures for the game, so this problem does not seem to have a reason. It should also be noted that this is a side project kinda gig. These \'realistic\' wounds are totally second to the completion of the new hud and BattleReady v1.5. I do hope to include the finished realistic wounds in BR 1.5. I just wana know what you dudes think.
These new wound decals have been taken DIRECTLY from real gunshot wounds. I did this because of the number of people who wanted realistic REALISTIC wounds. Several things should be noted
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