and the answer is yes, but only for very simple tasks (see notes, below). When a button on the GUI is clicked, the program randomly generates a "perfect" maze, meaning a maze where any one square has a path to any other square. You can drop down and run through the maze if you want, but the lighting might make that a little difficult.[/quote] NB: If you are only a gamer, then chances are you will find this quite useless. Modmakers - however - may find that maze making possibility interesting ;)
[quote]Essentially, maze maker is a simple proof-of-concept for recursive scripting in Doom 3. I wanted to know if it was possible to program things like mazes and tree-based pathing with recursion,
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