Added various effects, minor graphical tweaks and sound effects - New binds: press \"v\" key to toggle the thirdperson view, \"h\" to show/hide the HUD and \"a\" to toggle bullet time (1/2 timescale)! List of important changes: - The new flare item and the handgrenade share the same ammo type - Damage tweaked for all the weapons: fists and flashlight lowered, plasma has been increased,... - Ballistic changes for all the weapons: accuracy modified, velocity of all projectiles modified, gravity and air friction now alter all non-energy projectiles,... - All projectiles including bullets are launched from the barrel of the gun, which was not the case before... - Only plasma, rocket, BFG, handgrenade, soulcube and chainsaw can gib characters - Weapon script changed for all the weapons - Added a light shader for plasma and chaingun tracer - Lights caused by any explosion now slowly fade - Muzzle flash radius increased - Sounds changed for the machinegun - HUD changed: player can no longer see the ammo in clip of the weapon, only the total amount of ammunition is displayed - GUI weapons changed: the various weapons\' GUI no longer display the total amount of ammunition - Player movement lowered in both SP and MP: the crouch, walk and run speed have been decreased - Max ammo for all the weapons decreased - In MP, players now start with a flashlight, a pistol, a machinegun, handgrenades and flares by default - Controls Menu changed according to the new weapon list - Weapon list changed: (by order) fists, flashlight, pistol, shotgun, machinegun, chaingun, plasmagun, rocketlauncher, BFG, handgrenade, flare, SoulCube, chainsaw
- A new item: the flare grenade, to momentarily light up the darkest corners on Mars... - Original weapons and player\'s capabilities modified for a more balanced gameplay (in both SP and MP) -
- File Name:
- z_oblivion.zip
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- 236.91 KB
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