what does it make then? Mainly changing the lighting effect that is associated with them when used, so that you can better apprehend Doom 3's darkened environments. The following passage extracted from the readme sums up pretty well the author's intention: "With this mod I tried to improve our experience with Doom3 weapons without changing the original balance of the game". Take a look at the readme below to see the complete list of features. -Bluehair
This is a very interesting mod and somewhat unusual for a so-called weapons mod. Because it won't make them any more powerful, give them any more ammo or otherwise increase the flashlight radius. So,
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- mycelo_s_weapon_enhancement_mod_v1_01.zip
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