Chex Quest was a total conversion for the original Doom that was distributed through specially marked packages of Chex cereal. All of the textures, weapons, monsters, items, etc... were changed to
It's finally here. The highly anticipated release of the Quake II: Lost Marine QuakeCon 2005 Test Build for DOOM 3. Get your guns and gear ready for this action packed remix of Quake II within the
Maps recreated by hand from the original DooM II game created by id Software to the DooM 3 engine. Please note that these are exact replicas and are not meant to have any major details added to
We are not dead! The Project is far from dead, weve just been a little quiet whilst working away. To prove it, heres some new promo footage. The footage shows the levels we are hoping to release
[quote]I thought alot about what kind of music to be the main theme.... Several e-guitar and drums compositions later I decided to try something unconventional. Although it might not be everyone's
This patch corrects a few issues [file="43780"]in Alpha 1:[/file] - Main menu GUI works - End level screen fixed - Health code fixed - Config issues fixed To install it, unpack the two files
Chex Quest was a total conversion for the original Doom that was distributed through specially marked packages of Chex cereal. All of the textures, weapons, monsters, items, etc... were changed to
This clip shows some early development items. A run though of The Underhalls, bits of The Focus, The Gauntlet, The Waste Tunnels, and The Refueling Base. Plus our test run of our z-sec pistol
End Level Stats screen for the Doom 2 for Doom 3 mod, this is a bit of a teaser. A bigger trailer will be out soon, this was an early work in progress. Nothing really special i've just been asked