_____________________________ contents ______________________________ 1. Description 2. Location 3. Version History 4. Versions to come 5. installation process 6. bugs/glitches 7. Conflicts 8. legal 9. contact information 10. credits 1
This adds a tower (kind of)to Balmora. Inside is: *A Bedroom *Trophy Room. *Alchemy/enchanting Lab *Teleportation System *Trader This may conflict with other Balmora mods like Indybank. I may put one of those in next time. Change log
When you fire an arrow, bolt, or thrown weapon,there is a 95% chance it will be recovered from the corpse.It is assumed that the other 5% will become broken or otherwise damaged beyond use. The reasoning is that arrows, darts, bolts and especially kn
This is a plug-in for the German version of Morrowind, which adds some merchants within Vivec. In Vivec sind nun neue fahrende Haendler, die einigen Armschmuck und andere kleine Dinge verkaufen. Anfangs sind die Verkaeufer auf der Bruecke zum Fre
Two very wealthy Khajiits have a very nasty problem. Their house is built over an Ancient Tomb! Will you be able to help Balmora's newest arrivals? This quest will need a decent character, nothing you can't handle, right? =D - Chowzoo
This mod from EvilSpanker is a simple evaluation mod, asking for feedback on my overly Uber Armor that I plan to place in Dungeons that I'm still working on. Remember that this is an evaluation, and as suggestions are made, tweaks will be made. Also:
This mod from Camdude adds a new island south of Seyda Neen (-3, -18 area). It is large enough and will be updated it is walled completly and has interiors/empty house too. Also has transport to and from I will not update or fix any of the pro
This mod from Semihuman adds a few items to the trader in Seyda neen. You will also notice somthing strange about the "apparent" skull of the shopkeepers father. The items are: 1 potion 2 swords 1 robe 1 book 1 ingredient 1 boots Af
The Forgotten Mine is an Ancient Mining Location used by the skeletal spirits of the Dwemer. The entrance of the mine is outside Suran, near the Silt Strider. Can you face the great Skeleton King and end the horrors that Suran must face? CAUT
This is just a fun project I did to celebrate my favorite holiday. While out searching for a weapon worthy of his reputation, Tramare Fain stumbled across this Daedric ruin. Loud music was coming from within. His curiosity got the better of him.