A collection of 48 new chandeliers, sconces, and table lamps for Morrowind. This is a modder's resource; nothing new is added to the game. Many of these lights are animated with candle flames, and extinguished versions of each light are included.
Replaces the original Mehrunes' Razor with a new model like the Oblivion version using reflect and bump mapping. No .esp required. If you use an enchantment glow remover other than my own Pluginless NoGlow, the reflect and bump mapping will not b
This is a little dungeon/quest mod, it adds a small island in the Sheogorath Region and a NPC in Dagon Fel, The End of The World. QUEST: Go to Dagon Fel, The End of The World. Talk to Gadave (the Dunmer in the Ebony cuirass) If you are
This mod adds a "small" shop to Vivec, Arena Compound where you can buy tapestries and carpets in oriental style. Why should you do this? Well, the tapestries or rugs can be carried and placed wherever you like them to be. You may drop them i
This mod adds ambient sounds to most of Morrowind's populated places - towns and villages, taverns, guilds, temples and other public places. I hope these are subtle enough and fit harmoniously within their setting. From taverns full of drunkards, to
Adds modern ‘companion’ functions based on Grumpy et al’s scripts to Calvus Horatius (the companion in Tribunal), plus warping to the pets sold by Rerlas in the Great Bazaar in Mournhold. Calvus has more functions, more features and more personality.
Replaces the original models and textures of Imperial coins with the better ones. One side has a dragon while the other has the face of Tiber Septim. If you like "shiny" gold, this is the mod for you. Change log Changes from version 1.2: new
This mod includes ----------------- A number of new creatures. These are the main reason for the mod. They can be used by anyone as resources but credit MUST BE GIVEN, please. Three "scripted" boss fights. Not that amazing scripts, but script
This simple mod lowers the volume of the majority of UI sounds, such as picking up/dropping and equippping/unequipping items in your inventory. I found the default volume a bit too loud and annoying, especially when you're fiddling around with your i