this is my first ever mod... uhh i got the official mods pack V.5 and the oblivionized migica regane mod from tesnexus and im not sure if ur gonna need them or not... umm i wish i knew how to mod npcs that way i could make my story come more alive...
This mod adds a dremora merchant next to the Zergonipal shrine south of Rotheran and NNE of Red Mountain in the ashlands. He is the only merchant who sells the two rarest daedric items in the game: daedric arrows and darts. He even has more money tha
This mod affects Dwemer ruins “Odrosal”,” Vemynal” & “Dagoth Ur” in Main Quest timeline, and it is my attempt to make the quest to find Kagrenac’s Tools and destroy Dagoth Ur a much more involved task. You can expect to find much larger ruins to e
A texture replacer for the statue of Boethiah in Morrowind. Westly's Master Head Pack used for the face with permission. Will probably make a less saturated version to match more with the original statues. As it is, I wanted him to stand out. C
This is a model of an iron stove to be used in a mod. I've made the mesh, and Plangkye did UVmapping and few corrections. Change log 1.0 - initial release
I'd always wanted a good Telvanni texture replacer, but all the ones I could find changed the appearance far too drastically for my tastes. And thus, I made my own, which stays truer to the original Bethesda textures, with a little bit of interpretat
Adds various new types of 'mini-mogs' to the game. All are treated as creatures, hostile creatures. There's the Sand Moogle who inhabits beaches and is skilled with throwing Kupo Nuts, the Undead Moogle has risen in tombs all over and is not happy ab
This mod makes Ajira (Balmora, Mages Guild, Khajiit) sells -3 Standard Restore Magicka Potions. While playing with a Mage char, I realized that there was no Respawning Standard Restore Magicka Potions for sale, which can make playing as a Mage signi
The same as the official plugin, Siege of Firemoth, except all outside skeletons are replaced with daedric knights. archers are replaced with full equipped archers.The goal is the same. Retrieve the Ward of Akavir from the boss to finish the quest. T