This mod from DesertRat allows use of an unique imperial textures for Ebonheart, Pelagiad, Wolverine Hall, Ft. Moonmoth, Ft. Buckmoth, and Tel Vos. This Mod contains sample textures from various Morrowind Modders(See Credits). I included these textur
BE SURE TO BACKUP YOUR ORIGINAL TEXTURES, in case you decide that these textures are not for you. All Velothi textures (Vivec, etc.), Velothi statues, Vivec sewers have been replaced! - grvulture
BE SURE TO BACKUP YOUR ORIGINAL TEXTURES, in case you decide that these textures are not for you. This replaces the textures of the imperial castles. - grvulture
BE SURE TO BACKUP YOUR ORIGINAL TEXTURES, in case you decide that these textures are not for you. This will replace all tapestries and rugs in Morrowind. - grvulture
BE SURE TO BACKUP YOUR ORIGINAL TEXTURES, in case you decide that these textures are not for you. This will re-texture all the Bitter Coast landscape and flora. - grvulture
BE SURE TO BACKUP YOUR ORIGINAL TEXTURES, in case you decide that these textures are not for you. This will replace all daedric ruin textures. - grvulture
BE SURE TO BACKUP YOUR ORIGINAL TEXTURES, in case you decide that these textures are not for you. This will replace all bed textures with new improved textures. - grvulture
This mod from Shon for Morrowind enables the beast races to have unique shadows. The game shipped with only one shadow that didn't particularly look like an Argonian or a Khajiit that was applied to both races, but this mod changes all that. Now the