The Necromancer Mod V1.5 (Cyrodiil Upgrade) For Elder Scrolls Oblivion V1.2 Requires Oblivion 1.2 & Shivering Isles. Required = Cyrodiil Upgrade Resource Pack v1.4.7 or newer. Link to CURP http://www.novazone.karoo.net/cuoCyrodiilUpgradeResourceP
Kvatch Aftermath V7.3 (Cyrodiil Upgrade) (Now works from the start of the game) Requires = The Elder Scrolls IV: Oblivion. Requires = OBLIVION PATCH v1.2 and Shivering Isles Requires = Cyrodiil Upgrade Resource Pack http://www.novazone.karoo.n
I was tired of robes taking up two of my possible enchanting slots so I just went through every robe in the game and made it so you can wear greaves or pants under them without them being taken off. There are some clipping issues while running on the
>>Introduction This is a very simple and silly mod. All it does is replace all the boring guard names with extremely random ones. So now, instead of getting arrested by a Cheydinhal Guard, you will be arrested by Mr. Fluffy. :D >>Release Notes
Rammen - An Oblivion Modification -Introduction- Rammen is a Quest Mod (my first, actually). To start the quest go to Boethia's Shrine and talk to Razdin. It is designed for mid-level characters (about level 10). -Description- Th
WARNING: YOU WILL NEED THE CUSTOM RACE FIX MOD FOR THESE RACES TO WORK This mod comes with two different races, the Geoth race and the Dragite race. Their stats/skills are as follows: GEOTH Stats:All of his/her stats are 40, meaning that he i
Have you ever come across an unusual building, item, or NPC in the world of Oblivion and wondered whether it was part of the original game or added by a mod, and if so, which one? If you play with a lot of mods, it's easy to lose track of everything
************************************* Rock Clothes Readme ************************************* This is version 1.10 ************************************* 0. Requirments: ************************ This mod requires: Oblivion 1.2.0416 (it is