I was annoyed that the road on the map (to the left of the IC) had a branch, more specifically a circle, with no map marker. Even more so, since there was something there, an ayleid well. Since there are a lot of these around, I tried to make it spec
This is a mod I made on a whim that adds a tiny, and I mean TINY, crate on a table in the weyenon priory building with Jauffre in it. In the chest are 100 strong health and sorcery potions, a bunch of robes like arch mage robes, mage robes, necromanc
Ever wonder why it takes 9 hits with your great sword to kill a townie? Ever gotten frustrated that your master level sneak skill still can't kill a guard in one hit??? How about why the sword you've used since 4 levels ago hasn't broken once? Well t
This is a mod I made because I was kinda upset that when I got Goldbrand, Sanguine Rose, etc. that I couldn't give them my own enchantment. So I made this mod that puts unenchanted versions of the daedric artifacts (or w/e you call them) to the Arena
I always thought that the dark elves' ancestor guardian power was a bit shabby... I mean, if your character is above level 3, this thing is useless except for a distraction. So i decided to make it so that these guys level up with you until level 50,
======== OVERVIEW ======== Many mods which include spells use the Script Effect to get round making a new magic effect This is because, the magic effects are hardcoded in the Elder Scrolls Construction Set. Which means it is impossible to make
A new race based on dark elves! They have dark red skin... just a recolor, but it still looks awesome! They have 50% resistance to disease and poison, 90% to fire, and a 50% frost weakness. Plus a little racial lesser power, embyr touch, which
After finally gaining the Oghma Infinium after much time spent on the Daedric quests, I was simply appalled at how low the bonus was! It doesn't even make sense in the terms of the lore involving the Oghma itself--A book of infinite knowledge should
Simple Little Tweak that makes the wolves of Tamriel Non hostile to the PC (YOU!). This mod will not affect ANYTHING else; the wolves will behave normally towards all other creatures and NPCs. All this does is make the wolves leave the PC alone.
Anyway this mod adds some enchanted fur armor into the Arena Bloodworks. Four pieces do Chameleon 30%, and one piece does Detect Life 85ft. The catch is that all of the pieces do burden 20 pts, draion sneak, and weakness to magic and normal weapons s