Story: There is an ancient and secret Imperial stronghold, built into some of the cavernous areas of the Valus Mountains. The builders of Darbinshire Keep were entombed here after a massive cave in. Recent events in Tamriel have led to the reopenin
Garinof has created Crypt of Decay, a dungeon crawl, nothing more, nothing less. It isn't small so don't expect to run through it in 30 minutes or less like the vanilla Oblivion dungeons. Crypt of Decay consists of a camp, 2 dungeons, an Ayleid city
This mod adds a two level necromancer cave just north of bravil The cave includes: - tons of small, and medium sized rooms through out two levels - a giant chamber with water way on second level - 18 well spread out necromancers -
This mod adds a 2 level fort just outside of Bruma along the road to Cloud Ruler Temple. Includes: - 1 exterior marauder - 8-12 interior leveled marauders - a marauder boss at the bottem of level 2 - a boss chest - dart and pit traps - plen
This mod adds a two level necromancer cave just north of bravil. This cave includes: - tons of small, and medium sized rooms through out two levels - a giant chamber with water way on second level - 18 well spread out necromancers
Ever feel like the Torch is a useless peice of junk? Have you ever really needed Night-Eye? Ever feel like the Caves and Mines and such aren't "Dark Enough?" This is to remedy the afore-mentioned problems by making all "Combat Areas," except Obli