>>Introduction This is a very simple and silly mod. All it does is replace all the boring guard names with extremely random ones. So now, instead of getting arrested by a Cheydinhal Guard, you will be arrested by Mr. Fluffy. :D >>Release Notes
CDM-Cycle of Life : Read Me - Introduction - CDM-Cycle of Life aims to add a little realism to Oblivion by allowing your character to age and develop over time. With Cycle of Life installed, your character will begin their Oblivion experience as
CDM-NPC Sundamage - Introduction - This Mod was developed in response to a comment by John.Moonsugar on the Bethesda Forums. In Vanilla Oblivion, NPC Vampires DO NOT take sun damage. Although the effect IS assigned to their Vampiric Ability, t
CDM-Vampire Bite - Introduction - When a Vampire bites their victim, what do they take from them? Blood. Now, in Oblivion you can bite the same person one-hundred times-- surely they wouldn't be able to sustain losing so-much blood in one go?
- Introduction - CDM-Duel is a simple mod that aims to add a small amount of realism to Oblivion. The Game takes place in a romanticised Medieval period filled with chivalrous knights, dishonourable bandits and powerful sorcerers. So, I decided t
CDM-Solar Healing - Introduction - This mod is very loosely inspired by the 90s television series 'The New Adventures of Superman'. There was an episode in the show where it was clearly outlined that superman's powers came DIRECTLY from the sunli
Edited the way Oblivion Gates affect the weather in Tamriel. I found it annoying to just ride past a gate and the whole world gets that annoying menstruation weather. But its still possible to get it: Just JUMP THROUGH a Gate (not entering i
Tweaks birthsigns and birthsign doomstones to work more cooperatively with each other and give players a viable reason to visit the doomstones. Details ======= This mod alters Birthsigns and Doomstones in two very distinct ways. 1) Both the B
CDM-Assassin Robes Renamed - Introduction - This is a VERY small change to the Robes worn by the Assassins at the start of the game, and is intended primarily for REALISM purposes, as opposed to any actual benefit/change to the game itself. Ba
This mod changes the IC Shack's price from 2000 to 1250, and it's upgrades have been lowered in price by about 200 gold. Also, the owner of the imperial commerce place has been made younger by about 9 years. This will conflict with any mod(s) t