This mod adds two swords (actually just two differently sized swords) and a book. In the book there is a story written that is connected to the swords. There is some very obvious clues in it. If you go by the book (bad joke), it will possibly be d
Reason for this mod: ______________________ The bow of bones was the second mod I ever released, and I was still rather new to modeling, and texturing at that time. The model is made up of the Bethesda Skeleton that I broke apart to create
The Ayleids left behind more than ruins and a few artifacts. In at least a dozen Ayleid ruins caches of Ayleid Arrows have been found. Resembling silver arrows and thought to be an alloy of silver, ebony and glass, the arrows have the durability of t
What it Does: ______________ This mod has three .esp files included. You need to use only one but can use all if you choose. Each .esp is specific to a texture created for this bow. All bows will spawn in the same place regardless of wh
This mod will enable your character to wield torches as weapons (and switch back to normal use again). No purchase necessary. When used as weapons they are useful for shedding light, but have the added bonus of being able to set your opponents on fir
THE ELDER SCROLLS IV: OBLIVION Blades Smithy By: Madcat221 and Elhoim 1: THE PREMISE Ever notice that the Cloud Ruler Temple has a smithy in the East Wing basement... but no Smith? This mod adds Thranger the Faithful, a Blade who serves a
1.3 - Added in Grumblepunk's mesh, and tweaked some internal settings. 1.2 - Fixed some errors in Detection. Now you just have to be behind or close to 90 degrees on either side of your target. This avoids Oblivion Detection problems (hopefully.)
New ist 3.65: - Added a few textures for the (low level) scimitars, or more precisely for their scabbards. In the previous version they all shared one texture, namely the black one. - Fixed an issue with the Ranger Warblade pointing to the wrong
This replaces the Meshes of the three artefact staffs Rose of Sanguine, Skull of Corruption and Wabbajack with Particle enchanced Meshes. There are no changes to the Shrine quests or the spell effects of those unique Staffs.