[quote]his Document contains detailed information of the Mapping Standards for Star Trek: Elite Force II. It will be helpful to you if you plan to release a map or if you just started mapping. This
[quote]This is my first map so go easy on me...[/quote] Awww. Well, this new [b]CTF Fortress[/b] map from developer [b]Thx4TheAmmo[/b] (cracking name) isn't too bad at all. There are 2 heavily
[quote]I noticed that a lot of people dont know how to use the cVar "mp_flags". So i wrote this for them to look it up.[/quote] How kind. :) Good stuff here from [b]oberlerchner123[/b], worth a
Medium to big sized space map,strafe friendly. The file also includes some new textures and shaders that are free for use with given credit. [i]Review coming soon.[/i]
Medium to big sized map made for CTF. This file also contains some new textures and shaders,they are free for use with given credit. [i]Review coming soon.[/i]
This file replaces the default compression rifle and sniper rifle sounds with new versions (which the developer feels is an improvement!). Give it a try.
New mapper [b]Daedalus[/b] brings us his latest creations in the [b]EF2 Entertainment Pack 1[/b]. The developer seems to have a lot of enthusiasm for mapping, and that is good, but sadly, his
Here it is, folks: the latest and improved version of [b]Chrissstrahl[/b]'s exceptional piece of Elite Force 2 development, the [b]HaZardModding Coop Script Mod[/b]. Although the features are many